Bengi Agcal
Selected Works
Exhibitions & Publications
Designing a Serious Game Utilizing Beaver Behavior for Water Responsibility
International Symposium on Electronic Art (ISEA) Conference 2024, Full Paper, Brisbane Australia, June 21-29, 2024
Publication Pending
The 8th Continent - A Participatory Interactive Experience for Reclaiming Public Screen
International Symposium on Electronic Art (ISEA) Conference 2024, Short Paper, Brisbane Australia, June 21-29, 2024
Publication Pending
BAI BAI - Arts Council of the Central Okanagan
ARTSCO Community Gallery Exhibtion June 7th - July 31st, 2024
Learn MoreBAI BAI - FINA Gallery University of British Columbia
MFA Thesis Exhibition March 18th - March 23rd, 2024
Learn MoreThe 8th Continent: Echoing the Unheard Sounds of Pollution
GoodIT '23: ACM International Conference on Information Technology for Social Good, Full Paper, Lisbon Portugal, September 6 - 8, 2023
Learn MoreAbout Me!
Hi! I'm Bengi (aka Benji) – a developer and designer with a background in both engineering and the arts. I hold a Bachelor's degree in Computer Engineering with a minor in Psychology from the Hong Kong University of Science and Technology and completed my MFA in immersive technologies at the University of British Columbia, where I also taught university-level courses in creative coding, art history and immersive environments.
With experience across multiple game engines, 3D rendering sofware, and digital design platforms, I've created and led many works ranging from video games and VR/AR projects to projection-based installations. My skills span 3D art, interaction design, XR technologies, digital design, and front-end development. I also have a strong focus on art direction, bringing a keen eye for visual composition, storytelling, and cohesive design, ensuring that each element is thoughtfully integrated in my work.
I thrive in collaborative environments, and I'm excited to continue blending technology and creativity to create memorable digital experiences!
Résumé